Hollywood Camera Work - Visual Effects For Directors 7 DVD Set (Box)
Hollywood Camera Work - Visual Effects For Directors 7 DVD Set (Box)
English | 7DVD | MPEG4 | 720x480 | 29.97fps 1414kbps | MP3 160kbps 48.0KHz | 6.63GB
Genre: eLearning
Years in the making, Visual Effects For Directors is a massive 7 DVD set that covers everything you need to know about shooting Visual Effects.
The course is intense training on everything from green screen, virtual set, 3D, camera tracking, and motion control, to character animation, motion capture, crowd replication, digital set extension, VFX cinematography, compositing, and much, much, much more.
The course is completely unique, in that it's about understanding exactly what to do on the set, so that more of the budget ends up in front of the camera instead of being wasted on fixing impossible problems in post -- and trust us, it happens every day, even by big guys who should know better.
This is training that everybody needs, from Directors and DPs to highly professional Visual Effects Artists, because the challenge is the same: to make some really good decisions during shooting that you know for a fact will work easily in post. Even many Visual Effects Artists haven't explored this aspect.
The course covers everything from basic visual effects to advanced techniques. While part of the DVD series is geared towards high-budget shooting, the majority of it is exactly about how to do things like blockbuster green screen for practically no money.
For example, the green screen cyc stage used in the course was built, painted and lit for less than $700, and we show how it was done. Once you understand what's important, you can do top-notch work for very little money.
1. Introduction
2. Shading And Mapping Part I
3. Shading And Mapping Part II
4. Simple Lighting
5. Advanced Lighting
6. Modeling Tools
7. Modeling Objects And Characters
8. Image-Based Modeling
9. Basic Animation
10. Character Rigging
11. Character Animation Part I
12. Character Animation Part II
1. Overview
2. Compositing Primer
3. Node-Based Compositing
4. Pulling A Matte
5. Garbage Matting / Rotoscoping
6. Compositing Without A Matte
7. 2D Tracking
8. How Trackers Work
9. Planar Tracking
10. How To Shoot For Planar Tracking
11. Camera Matching
1. Matchmoving
2. How To Shoot For Matchmoving Part I
3. How To Shoot For Matchmoving Part II
4. Motion Control
5. Matching Lighting And Shadows
6. Casting Shadows Into Live-Action
7. The Double-Shadows Problem
8. Receiving Shadows
9. Casting And Receiving Reflections
10. Casting And Receiving Light
11. Matching Camera Look
12. Interaction Part I: Live-Action Affecting 3D
1. Interaction Part II: 3D Affecting Live-Action
2. Virtual Props
3. Motion Capture Primer
4. In-Shot Motion Capture: Body Tracking
5. In-Shot Motion Capture: Face Tracking
6. Object Removal Part I
7. Object Removal Part II
8. Crowd Replication
1. 2 Kinds Of Green Screen, 3 Kinds Of Shooting
2. Green Vs. Blue
3. Color Sampling
4. Back-Drop Green Screen Part I
5. Back-Drop Green Screen Part II
6. Renting And Prepping A Cyc Stage
7. Building And Painting A Green Screen Cyc
8. Lighting A Green Screen Cyc
9. Keying Part I: Solids
10. Keying Part II: Transparency
11. Keying Part III: Preventing And Handling Spill
1. How To Place Tracking Markers Part I
2. How To Place Tracking Markers Part II
3. Matching Lighting
4. Matching Direction, Quality, Ratio
5. Extracting And Faking Shadows
6. Receiving Shadows And Light
7. Casting And Receiving Reflections
8. Physical Contact
9. Directing And Blocking on A Virtual Set
10. Giant Green Screen
11. Warping
12. Cinematography Checklist
1. Physics
2. Particles And Fluids
3. Instantiation
4. Cloth, Hair, Demolition
5. Digital Stunt People
6 . Fusion Nodes
7 . Shot Analysis: F-16 Over Ocean
8 . Shot Analysis: T-Rex Chase
9 . Shot Analysis: Car Crash
10. Shot Analysis: Garden Shadows
11. Shot Analysis: Embassy Shootout
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